|
@@ -97,7 +97,7 @@ int main(int argc,char** argv)
|
|
|
|
|
|
WALLS_NUM=2;
|
|
|
|
|
|
- choose_level(shootrate, refresh_time, boss1, level, commands); //choose difficulty level and set game parameters and boss
|
|
|
+ choose_level(shootrate, refresh_time, boss1, level, ENEMY_NUM, commands); //choose difficulty level and set game parameters and boss
|
|
|
load_enemies(enemies,ENEMY_NUM);
|
|
|
player1.set_commands(commands);
|
|
|
erase();
|
|
@@ -261,7 +261,7 @@ int main(int argc,char** argv)
|
|
|
score=0;
|
|
|
erase();
|
|
|
refresh();
|
|
|
- choose_level(shootrate, refresh_time, boss1, level, commands);
|
|
|
+ choose_level(shootrate, refresh_time, boss1, level, ENEMY_NUM, commands);
|
|
|
load_enemies(enemies,ENEMY_NUM);
|
|
|
reset(player1, enemies, boss1, bullets, bombs, walls, powerups,rockets, level,chflag); // reset box, player, enemy and deletes all bullets and bombs
|
|
|
erase();
|
|
@@ -292,7 +292,7 @@ int main(int argc,char** argv)
|
|
|
score=0;
|
|
|
erase();
|
|
|
refresh();
|
|
|
- choose_level(shootrate, refresh_time, boss1, level, commands);
|
|
|
+ choose_level(shootrate, refresh_time, boss1, level, ENEMY_NUM, commands);
|
|
|
load_enemies(enemies,ENEMY_NUM);
|
|
|
reset(player1, enemies, boss1, bullets, bombs, walls, powerups,rockets,level,chflag); // reset box, player, enemy and delete all bullets and bombs
|
|
|
erase();
|