The variable refresh_t was assigned a value of zero before being set to the real value. The value of zero was never used, so I deleted the assignment.
@@ -282,8 +282,6 @@ void choose_level(double& shootr, int& refresh_t, boss& boss1, int& level, int&
}while(!(input=='1' || input=='2' || input=='3' || input=='4'));
- refresh_t=0;
-
create_folder(0);
level = input - '0';