@@ -1465,7 +1465,7 @@ void setup_level_bossrush(int level, double& shootr, double& poweruprate, int& w
{
shootr = 0.020;
refresh_t = (int)(0.07*1E3);
- poweruprate = 0.01;
+ poweruprate = 0.04;
}
walls_num = 3;